Sue Gilroy

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Sure, video games want to get you hooked on spending. But there’s no evidence they can manipulate you – The Conversation AU

There’s not enough scholarly evidence to suggest game companies can control our minds or our wallets.

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The ABCs latest Four Corners report is an investigation into how videogames are deliberately designed to get people hooked.
It describes the use of gambling-like loot boxes in games, the hotly debated notion of videogame addiction and, to a lesser extent, the predatory techniques of using user data and AI to increase spending in freemium games (free to play games which are monetised through in-app transactions and advertising).
The process of monetising and collecting data through videogames does…

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